![]() The Rules engine (MIMER) is the backbone of N-OC. It is highly configurable and can literally control anything you can think of. When a rule is violated you will see one of the below warnings. When a warning is triggered it will be saved in the data base, it will only be changed if you make a change to the roster, Run HR Wizard or you do a recalculation ![]() These color codes are used:
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