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Payroll in Earth is a module that can be used to calculate "Pay buckets". It is totally rule driven and specific to each customer.
The rules will normally calculate the different "buckets", but the calculations can on the operational side be overruled by use of Transaction Codes, and on the administrative level it can be edited manually.
The payroll generation is at the moment divided into 3 phases:
The paycheck is based on planned roster and can be used as a pre-payment.
The Primary is normally 50% of the Line Guarantee.
This options is used to correct the Primary. The paycheck will be corrected for Roster changes, swaps and trade.
The Remaining will then be the remaining plus the Per Diem. 
This option is to be used if the paycheck has to be corrected



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